![]() This is standard in all 3rd person games and is literally how the crosshair aims the bow to begin with. It's a tracking system, where the bow "aims" at where you're pointing. it's not really a leading system, i may have worded that incorrectly. If the target is moving at an angle, the arrow may fall in front of or behind the target if the proper aiming point is not selected. Postat inițial de Shaken_Widow:it has been confirmed by the developers lol.įor a moving target, the arrow will only fly underneath the target or over the target if the target is moving directly toward or away from the bowman and the proper aiming point is not selected. If the target were stationary in the first place, a leading system would have no effect.įor a moving target, the arrow will only fly underneath the target or over the target if the target is moving directly toward or away from the bowman and the proper aiming point is not selected. The whole point of leading a target is to aim for the point where the target will be at the time the arrow arrives. I certainly would like to know when and where an automatic leading system "has been confirmed by the developers."Ī leading system, automatic or not, would only be used for a moving target. The game automatically tries to lead shots to where you are aiming, this is why when shooting at a deer the arrow will fly underneath and miss, yet if you slightly aim above it the arrow can shoot over and still miss.īecause the game is trying to arc the arrow to a hardpoint, (static object or terrain, not the deer itself,) underneath the crosshair. it has been confirmed by the developers lol. Irrespective of where the arrow starts, it makes a realistic arc and is perfectly predictable with the exception of normal randomized errors. Postat inițial de Faceplant8:Automatic leading system? I don't think there's anything automatic about it.
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